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This page is dedicated to all members of Ready At Dawn who helped develop The Order: 1886 which included 150-200 people who worked on it.

StudioEdit

Ru Weerasuriya - Co-Founder, Chief Creative & Executive Officer

Andrea Pessino - Co-Founder, Chief Technical Officer

Tommy Blashaw - Production Coordinator

Anna Peterson - Producer

ArtEdit

Nathan Phail-Liff - Art Director

CharacterEdit

Adam Skutt - Lead Character Designer

Daniel Peteuil - Character Artist

Jarad Vincent - Character Artist

Mansu Kim - Character Artist

Sean Weronko - Lead Character Technical Artist

Eiad Dahnim - Character Technical Artist

Sophie Brennan - Character Technical Artist

TextureEdit

Scot Andreason - Lead Texture/Material Artist

Brandi Parish - Texture/Material Artist

Hisae 'Jo' Watanabe - Texture Artist

EnvironmentEdit

Anthony Vitale - Lead Environment Artist

Edgar Martinez - Senior Environment Artist

David Budlong - Environment Artist

David Lieu - Environment Artist

Nestor Carpintero - Environment Artist

Hugo Beyer - Senior Environment Texture Artist

Alberto R. - Environment Texture Artist

Erin McKown - Environment Texture Artist

Megan Parks - Environment Texture Artist

Hoya Lee - Senior Lighting Artist

PropEdit

James Tran - Senior Prop Artist

Alec Moody - Prop Artist (Outsource Artist)

Juan Hinojosa - Prop Artist (Outsource Artist)

ConceptEdit

Martin Bergström - Senior Concept Artist/Matte Painter

Tobias Kwan - Concept artist

OthersEdit

Majid Esaeili - 3D Artist

Juan Hinojosa - 3D Artist

Fabricio Torres - Costume Modeler

DesigningEdit

Shaheed Khan - Senior Designer

Michael Anderson - Level Designer

Quentin Rezin - Level Designer

Wesley Tack - Level Designer

AnimationEdit

Daniel Erwin - Senior Animator

Jason Shum - Senior Animator

Andrew Garber - Animator

Fabian Johnston - Animator

Kristoffer Clark - Animator

CinematicsEdit

Rob Kim - Senior Cinematics Animator

Cole Higgins - Cinematic Animator

Stephen Camardella - Cinematic Animator

ProgrammingEdit

Scott Murray - Director of Programming

Garret Foster - Programming Director

Angelo Orlando Cafazzo - Programmer

Peter Tummillo - Programmer

GameplayEdit

Nicholas Baker - Lead Gameplay Programmer

Ryan Ellis - Gameplay/Scripter Programmer

GraphicsEdit

David Neubelt - Graphics Programmer

Matt Pettineo - Graphics Programmer

EngineEdit

Gabriel Sassone - Experienced Engine Programmer

Aaron Halstead - Engine Programmer

ScripterEdit

Joseph Thomas Lead Scripter & Gameplay Programmer

Christian Bruggeman - Scripter

CommunityEdit

Tara Voelker - QA Lead

Alex Moro - QA

OthersEdit

Chad Verrall - Camera Designer

Former EmployeesEdit

Adrian Rodriguez - Character Technical Artist

Evan Mead - Animator

Patrick Bryan - Animator

Simone Kulczycki - Senior Engine Programmer


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